The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agoThe audacity!lemmy.worldexternal-linkmessage-square100fedilinkarrow-up1637arrow-down19
arrow-up1628arrow-down1external-linkThe audacity!lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agomessage-square100fedilink
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up22·2 days agoWhy not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
minus-squareSkaveRat@discuss.tchncs.delinkfedilinkEnglisharrow-up8·2 days agoagreed, but not the point I was making
minus-squarehypnicjerk@lemmy.worldlinkfedilinkEnglisharrow-up5·1 day agobalatro: oh dear, oh dear. gorgeous. yandere simulator: you fucking donkey.
Why not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
agreed, but not the point I was making
balatro: oh dear, oh dear. gorgeous.
yandere simulator: you fucking donkey.