• RightHandOfIkaros@lemmy.world
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    15 hours ago

    It runs games at 120fps when it uses DLSS to render games only at 720p maybe. Massively doubt that it runs 120fps 4k native raster.

    • Psythik@lemm.ee
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      15 hours ago

      More like 240p lol. In most modern single player games games, my 4090 can’t maintain a steady 120 FPS at 4K, even with DLSS Performance (which at 4K is upscaling from 1080p).

      So either Nvidia made a special version of DLSS for the Switch 2 that is more extreme than DLSS Ultra Performance (which is going to look like shit on a giant 4K TV), or Nintendo is just straight-up lying. I’m banking on the latter.

      • RightHandOfIkaros@lemmy.world
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        13 hours ago

        Well I have a GTX 1080 Ti and I can get 120fps raster graphics (without RayTracing, usually maxed out settings in games released nefore 2020) in 1080p ultrawide. Maybe something is wrong with your 4090, or the games you play are unoptimized or something.

        I don’t doubt that the Switch 2 can actually output 120fps at 4k in some games, because if it couldn’t that would be a losing lawsuit for false advertisement. But since Nintendo never really said how it achieves that, I am guessing it uses DLSS to render the actual game at a sub-1080p resolution and upscales it to do so. They said 120fps 4k, but they never said without artifacting or reduced image quality.