I’m not going to throw doubt on the 90% number. Statistics are made up and generally don’t mean anything. “90% of games” … In what context? Games on steam? Games ever made? I don’t think I’m going to be playing sierra titles from the 90s… What about Flash based games that used to run in a browser? Do they count?
I don’t know and it doesn’t matter.
The only thing I want to say is that the “10%” that don’t work are usually pretty popular.
I’d like to see this metric based on average player counts. What percentage of gamers, playing games right now, could play on Linux.
IMO, that would give a much more relevant indication of how viable it is for most gamers to switch to Linux.
I’m still using Windows 10 and no, I didn’t buy their extended bullshit. I don’t even run the latest version of Windows 10. I also have an update server setup so I don’t usually get updates often because I need to go approve them. But I also work in IT and I’ve seen every social engineering attack type that’s been used since the 90s and I know when to not click on something.
I haven’t needed an anti virus on my personal system in 20 years.
To say I’m not worried about it is an understatement.
The only thing I want to say is that the “10%” that don’t work are usually pretty popular.
Yeah, like I’m glad Linux support is increasing among games, but my main daily driver game (Genshin) still doesn’t support it 🤷 And I don’t think Hoyoverse will be spending work on Linux support when they are raking in so much cash from their millions of players. From what I can see Linux usage hovers around 0.3% in China, and that’s Hoyo’s main market.
I’m still using Windows 10 and no, I didn’t buy their extended bullshit. I don’t even run the latest version of Windows 10. I also have an update server setup so I don’t usually get updates often because I need to go approve them. But I also work in IT and I’ve seen every social engineering attack type that’s been used since the 90s and I know when to not click on something. I haven’t needed an anti virus on my personal system in 20 years.
To say I’m not worried about it is an understatement.
I don’t think anybody cares you’re proud to use Windows
I’m not going to throw doubt on the 90% number. Statistics are made up and generally don’t mean anything. “90% of games” … In what context? Games on steam? Games ever made? I don’t think I’m going to be playing sierra titles from the 90s… What about Flash based games that used to run in a browser? Do they count?
I don’t know and it doesn’t matter.
The only thing I want to say is that the “10%” that don’t work are usually pretty popular.
I’d like to see this metric based on average player counts. What percentage of gamers, playing games right now, could play on Linux.
IMO, that would give a much more relevant indication of how viable it is for most gamers to switch to Linux.
I’m still using Windows 10 and no, I didn’t buy their extended bullshit. I don’t even run the latest version of Windows 10. I also have an update server setup so I don’t usually get updates often because I need to go approve them. But I also work in IT and I’ve seen every social engineering attack type that’s been used since the 90s and I know when to not click on something. I haven’t needed an anti virus on my personal system in 20 years.
To say I’m not worried about it is an understatement.
Yeah, like I’m glad Linux support is increasing among games, but my main daily driver game (Genshin) still doesn’t support it 🤷 And I don’t think Hoyoverse will be spending work on Linux support when they are raking in so much cash from their millions of players. From what I can see Linux usage hovers around 0.3% in China, and that’s Hoyo’s main market.
If you open it, it mentions the data is from protondb. Which is a database of steam games
Wouldn’t you be playing Sierra games from the 90s in ScummVM whether you were on Linux or Windows anyway?
“Alexander pulls out his bootable USB”
I don’t think anybody cares you’re proud to use Windows