SMBWorld had a much deeper realm of secrets and challenges, and a much sharper aesthetic, and was tired directly to the new, shining world of 16-bit gaming which it took full advantage of to make better visuals and audio. I would love to be able to relive those weeks of playing SMBWorld for the first time and the feelings of awe and amazement and discovery that went with them.
World has everything 3 introduced and more with better visuals. So SMW is the right answer.
Really it comes down to level design. And IMO, the secret star road levels are some of the best even counting later games. Tubular! Gnarly! Radical!
But if Yoshi’s Island was an option…
SMBWorld had a much deeper realm of secrets and challenges, and a much sharper aesthetic, and was tired directly to the new, shining world of 16-bit gaming which it took full advantage of to make better visuals and audio. I would love to be able to relive those weeks of playing SMBWorld for the first time and the feelings of awe and amazement and discovery that went with them.