Are you sure about that? After seeing the specs of the Switch 2, I’m convinced that Nintendo put the weakest hardware they possibly could get away with putting in a modern gaming device. I mean Nintendo literally lied and said that it could run games at 120 FPS, when a 4090 can’t even do that with literally 10x more CUDA cores.
I mean I believe you, but are you certain that it’s actually more powerful than a Steam Deck? Regardless, it doesn’t matter because Steam Deck 2 is on the way. Just buy that one when it comes out (or stick to desktop gaming like me if you don’t need to game on the go.) Nobody needs a Switch 2.
8 core ARM processor for the Switch 2, custom-made by nvidia. I played on the Switch 2 on a 4k monitor, pretty sure upscaling was involved, but it’s very smooth.
Pretty sure a Deck 2 would significantly out-perform the Switch 2, but I haven’t heard anything about the Deck 2 yet.
Actually, looking at raw specs… the Switch 2 seems to have almost similar specs to the PS4… except it’s ARM, and the Switch actually has more GPU compute cores. And since the Steam Deck can’t emulate the PS4…
More like 240p lol. In most modern single player games games, my 4090 can’t maintain a steady 120 FPS at 4K, even with DLSS Performance (which at 4K is upscaling from 1080p).
So either Nvidia made a special version of DLSS for the Switch 2 that is more extreme than DLSS Ultra Performance (which is going to look like shit on a giant 4K TV), or Nintendo is just straight-up lying. I’m banking on the latter.
Well I have a GTX 1080 Ti and I can get 120fps raster graphics (without RayTracing, usually maxed out settings in games released nefore 2020) in 1080p ultrawide. Maybe something is wrong with your 4090, or the games you play are unoptimized or something.
I don’t doubt that the Switch 2 can actually output 120fps at 4k in some games, because if it couldn’t that would be a losing lawsuit for false advertisement. But since Nintendo never really said how it achieves that, I am guessing it uses DLSS to render the actual game at a sub-1080p resolution and upscales it to do so. They said 120fps 4k, but they never said without artifacting or reduced image quality.
Are you sure about that? After seeing the specs of the Switch 2, I’m convinced that Nintendo put the weakest hardware they possibly could get away with putting in a modern gaming device. I mean Nintendo literally lied and said that it could run games at 120 FPS, when a 4090 can’t even do that with literally 10x more CUDA cores.
I mean I believe you, but are you certain that it’s actually more powerful than a Steam Deck? Regardless, it doesn’t matter because Steam Deck 2 is on the way. Just buy that one when it comes out (or stick to desktop gaming like me if you don’t need to game on the go.) Nobody needs a Switch 2.
8 core ARM processor for the Switch 2, custom-made by nvidia. I played on the Switch 2 on a 4k monitor, pretty sure upscaling was involved, but it’s very smooth.
Pretty sure a Deck 2 would significantly out-perform the Switch 2, but I haven’t heard anything about the Deck 2 yet.
Actually, looking at raw specs… the Switch 2 seems to have almost similar specs to the PS4… except it’s ARM, and the Switch actually has more GPU compute cores. And since the Steam Deck can’t emulate the PS4…
It runs games at 120fps when it uses DLSS to render games only at 720p maybe. Massively doubt that it runs 120fps 4k native raster.
More like 240p lol. In most modern single player games games, my 4090 can’t maintain a steady 120 FPS at 4K, even with DLSS Performance (which at 4K is upscaling from 1080p).
So either Nvidia made a special version of DLSS for the Switch 2 that is more extreme than DLSS Ultra Performance (which is going to look like shit on a giant 4K TV), or Nintendo is just straight-up lying. I’m banking on the latter.
Well I have a GTX 1080 Ti and I can get 120fps raster graphics (without RayTracing, usually maxed out settings in games released nefore 2020) in 1080p ultrawide. Maybe something is wrong with your 4090, or the games you play are unoptimized or something.
I don’t doubt that the Switch 2 can actually output 120fps at 4k in some games, because if it couldn’t that would be a losing lawsuit for false advertisement. But since Nintendo never really said how it achieves that, I am guessing it uses DLSS to render the actual game at a sub-1080p resolution and upscales it to do so. They said 120fps 4k, but they never said without artifacting or reduced image quality.
It does run games at 120fps. Metroid prime 4 is supposed to run at 120fps when it releases.