I’m genuinely this desperate. I’m a working dad going to college, I just started double classes, and I’ve just spent all of my free time for the last 4 days trying to figure out how to get modded Skyrim to run on my computer. I’m not good at this, nothing I do works, and all I want is to relax and do something fun for myself.

I’ll PayPal the money, it’s not much but it’s literally twice what I paid for Skyrim itself. I’m just so desperate to have something comfortable and newish.

  • LucidNightmare@lemmy.dbzer0.com
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    2 hours ago

    This may not entirely help you if you don’t have a Windows drive (I dual boot when needed, especially for modding my games easily on Windows and then moving the files over to Linux after testing it works in Windows) but:

    • Log into Windoze
    • Install your game if it isn’t (Quick Tip: If you do have Windows and Linux on separate drives, you don’t have to download the entire game again. Drag the game over to the correct folders you would have on Windows, then go to download the game. It will see the files and fetch anything you still need)
    • Run the game at least once to make sure your files are created and whatnot (SkyrimPrefs.ini or whatever it is called)
    • once at the main menu, download any of the anniversary edition stuff if you have them
    • Use Nexus Mods modding tool Vortex and use a Collection (NOTE: If you do not have a Premium account, you can use any other program like Mod Organizer 2 or whatever if you want, I have only ever used Vortex, sorry. :/ )
    • Let the mod managers do their thing
    • Once all the mods from the Collection/s are installed, start the game on Windows and make sure you can get in game at least (Not all mods/Collections are created equally!)
    • Log back into Linux and use your preferred File Manager program to go into your Windows drive (Mine is called basic something, I’m away from my computer right now) and move the whole game folder over to your proper Linux folder for your Steam games
    • Test
    • Hopefully profit?
  • BurntWits@sh.itjust.works
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    2 hours ago

    Currently trying to mod Skyrim on Linux myself. I’ve got it to work now but it was a pain. I’m using MO2, it was really janky for a bit and still acts up a lot. I’m at the point now of always having MO2 open even if I’m not playing Skyrim, because closing and reopening it causes issues for me. Have you had any luck since posting this? I’m in the same boat as you, just a couple steps ahead, so I might be able to help out a little.

  • Azrael@lemmy.ca
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    3 hours ago

    Getting paid to access someone’s computer by its owner… Interesting 🤔

    I have no idea of how it o do it, but OP please be careful on who you let in your system. Kind strangers, be careful who’s computer you go into

  • Atlas_@lemmy.world
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    3 hours ago

    Go to a local PC repair shop? Will be much safer than giving someone on the Internet access to your PC. Like probably 95% nothing awful happens (esp picking some random Lemmy person) but in that 5% they will drop a keylogger, get your banking login and clean you out.

  • Classy Hatter@sopuli.xyz
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    3 hours ago

    I briefly tested Jackify, and it seems to be a great tool. I’m not able to fully test it because I don’t have Nexus Mods subscription. But, I was able to test it with my old Nordic Souls files.

    1. You need Nexus Mods subscription to download modlists.
    2. You most likely want to have Anniversary Edition of Skyrim, otherwise modding will be challenging because many mods requires it.
    3. Launch Skyrim normally, and if you have Anniversary Edition, let it download all Creation Club Content (CC Content). Do not Alt-Tab out of Skyrim, or it will interrupt the download. The game will claim it downloaded everything, but you’ll miss some of the CC Content. If you get any errors about files that have the letters “CC” in them, this is your problem.
    4. Once the CC Content is downloaded, close Skyrim.
    5. Head over to Jackify Releases. Download the latest Jackify.AppImage.
    6. You might need to give it executable permission. You can typically do this by pressing the second mouse button over the icon, go to Properties -> Permissions and look for the option that says executable. Or use chmod +x /path/to/Jackify.AppImage.
    7. Place Jackify.AppImage where ever you want to and launch it.
    8. Go to Modlist Tasks -> Install a Modlist.
    9. Select Skyrim as the game, and pick one of the Modlists. If you are out of ideas, and you have a decent computer, try Nordic Souls. Note, that you cannot combine modlists, but you should be able to install new mods if you want to.
    10. Change install and download directories, so that they have the name of the modlist (create new folders, or what ever).
    11. Under the Nexus API field, there is a link. Click it, scroll to the bottom to Personal API Key section, hit the Request API Key button and copy-paste it to the API Key field. You might want to read the warning on the Nexus site, and decide yourself if you want to trust Jackify. Jackify team is planning to implement a better way to do this, but it is what it is for now.
    12. Click Start Installation button, go brew some coffee, make a dinner, wash your clothes and come back to see if the installation is finished.

    This is as far as I have got so far. Installing Nordic Souls takes quite a long time. Once the installation is complete, you should have an icon somewhere (probably in your Steam library) that will launch your modded Skyrim.

    If you get “too many open files” error, you need to edit /etc/security/limits.conf and add this line to it: your_username hard nofile 524288 and then relogin, or restart.

  • mnemonicmonkeys@sh.itjust.works
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    10 hours ago

    For the sake of the community, I ask that whoever is the one to help to post the issue/fix if possible in case it helps others in the future.

    I’d offer to help myself, but I’ve only modded Skyrim on Windows so far. Some people on here have done it in Linux and thus are more qualified

  • YarrMatey@lemmy.dbzer0.com
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    9 hours ago

    You’ve probably got enough helpful responses from this, but I’ll throw in my two cents here. I am used to modding Skyrim on Windows, I last modded a few years ago and was ok at it. I usually manually made modlists with MO2 but have also used wabbajack. Recently I’ve been gaming on Pop!Os and was able to get steam, steam tinker launcher (STL), and vortex to play nicely on a different game (non-bethesda). Vortex only worked with hardlinks using STL, I had to reread that readme like 5 times to realize this checkbox on vortex was vital (by default it was on symlinks). I could not get the flatpak versions of these apps to play nicely. I was able to download from nexusmods on librewolf and it would open in vortex, something a lot of people seemed to have trouble with, but for me, It Just Works. Nexus premium is also good to have. I don’t know how hard it is to get MO2 (seems STL also supports it) or wabbajack working on linux, but if I ever find out, I’ll let you know.

  • Twongo [she/her]@lemmy.ml
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    11 hours ago

    before spending money: check out the software called wabbajack, which has pre-configured mod-packages you can install :)

    otherwise hmu, you can hop on my discord and me or my nerdy friends will help you for free :)

    • blomvik@sopuli.xyz
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      5 hours ago

      I used this one for FNV, and could download mods straight from Nexus to mod organizer.

      Worked very easy for me.

  • Classy Hatter@sopuli.xyz
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    12 hours ago

    It looks like Jackify is the answer you are looking for. It’s a tool for Linux users to install Wabbajack modlists and set up everything needed. Wabbajack is a Windows tool to install modlists for various games.

    You could install mods for Skyrim one by one, but that is going to take many, many hours and at least one whole bottle of painkillers for the headaches it causes. A better solution is to download an entire modlist, and Jackify looks to be one stop solution for that. Just install and run it, choose modlist, wait for it to download and install, and just sit back and enjoy. I recommend Nordic Souls, which is about 1300 or so mods. It is a great modlist, but be warned that it takes several minutes to launch Skyrim with that modlist. To install modlists, you will need a paid subscription for Nexus Mods.

    Also, make sure you have Anniversary Edition of Skyrim, or modding is going to be way more complicated.

    EDIT: I almost forgot to mention that, yes, I did set up and play modded Skyrim (Nordic Souls) under Linux. But, I did it the hard way by installing SteamTinkerLaunch, ModOrganizer2 and Wabbajack. Wabbajack, especially, was problematic under Linux. But, once everything was set up, it was smooth sailing.

  • takeda@lemmy.dbzer0.com
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    1 day ago

    I used to know how to install Skyrim mods on Linux. Then I took an arrow in the knee …

  • Bluefruit@lemmy.world
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    19 hours ago

    If you shoot me a message, I would be happy to help you out if I can, free of charge. I used to mod skyrim a lot and havnt done it on Linux yet, but I’d be willing to give it a go.

  • tal@lemmy.today
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    1 day ago

    For the Linux side, I’ve used Mod Organizer 2 on Linux via https://github.com/Furglitch/modorganizer2-linux-installer

    The problem is that the Linux compatibility stuff is the first step, and as the Skyrim modding forums will tell you, getting Skyrim modded is basically a game in-and-of itself. There are various incompatibilities between different mods, load orders matter, and so forth. It’s not a low-effort path.

    Like, the real answer is that I don’t think that there is really a great low-effort way to get just “modernized Skyrim” up and running. That’s not that I don’t sympathize — I think that there is real demand for someone who just wants a vanilla-with-a-lot-of-community-updates Skyrim with minimal effort and troubleshooting. I’ve done it, and it takes time to debug issues.

    Also, there isn’t just one “modded Skyrim”. There are people who want to play a vanilla game, just with higher-res textures and higher-polygon models. There are people who want more changes, like cities that smoothly transition into the open world. Some people want a seriously modified game, like a survival game. There are people on LoversLab and similar who want an erotic open-world game. And those just aren’t really compatible with each other.

    I have never used Wabbajack on Linux successfully — haven’t tried recently, either — but it downloads entire collections of pre-set-up mods. The idea is that it has some “pre-modded” configurations to start from that someone’s tested. You don’t get to configure everything, but in theory, it should “just work” on the Skyrim side of things, and it’s the closest to that that I’m aware of.

    EDIT: It looks like Wabbajack has “unofficial Linux guides” up off their main page, so some people are clearly using it on Linux these days.

    • Prove_your_argument@piefed.social
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      1 day ago

      Blows my mind that there aren’t common modpacks for Skyrim. Last time I tried getting into it I spent probably a week getting everything together… then launched the game, played a couple of hours, then got distracted by life.

      Never went back to it because I didn’t want to go through the exercise of maintaining it.

      • mnemonicmonkeys@sh.itjust.works
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        23 hours ago

        Never went back to it because I didn’t want to go through the exercise of maintaining it.

        You shouldn’t be actively trying to maintain it. Some mods and patchers like DynDoLOD will break if you change your load order during a playthrough.

        Best practice is to get it set up and stick with it until you’re ready to start a new game

        • LucidNightmare@lemmy.dbzer0.com
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          2 hours ago

          This entirely. Skyrim/Fallout with mods is a fickle mistress. Once you have her going, don’t even think about touching her again unless you want to further frustrate yourself!

      • Hazzard@lemmy.zip
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        24 hours ago

        What you’re looking for is called “Wabbajack”. It’s a pretty impressive system, because it actually pulls all the mods from their official nexus mods source, rather than requiring you get permission from every mod you want to include to be compiled into some new package that then has to be maintained and updated whenever anything updates.

        It’s like setting up a full-blown, fully tweaked modlist in a single click. Really impressive solution to navigating a lot of the thorniness that would come from redistributing other people’s work in a “traditional” modpack.

      • tal@lemmy.today
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        1 day ago

        Honestly, I think that one thing that people don’t appreciate about Linux is how much work has been done on a common license front (BSD/LGPL/GPL/MIT) to help unify work, and how much work has been done by packaging and testing people, the distro guys. Like, if people had to spin their own Linux setup out of open-source repos — some on GitHub, some one SourceForge, etc — it’d be a lot harder. That’s kinda what the Skyrim modding world is like.

        The Skyrim modding crowd has several sources of fragmentation, I think:

        • Bethesda doesn’t actually make money off mods at all, unless it’s from the Creation Club and paid, of which there is not much. Skyrim is closed source, so they’re the only people who can work on that. My guess is that some stuff, like Skyrim Script Extender, really should have been folded into the base game…but there’s just not money in it for Bethesda, and they aren’t a volunteer project. If you look at a favorite open source game of mine, Cataclysm: Dark Days Ahead, there are surprisingly few mods…because over the years, things that would have been “mods” for a lot of commercial games were just added to the base game.

        • Bethesda has been comparatively-restrictive on what content they’ll host, so “just put a mod on Bethesda’s site” isn’t going to be a universal solution.

        • NexusMods, probably the largest mod distribution site, is a company, and has no incentive to help facilitate other sources of mod distribution. So their mod managers only support automatic download of mods from NexusMods.

        • Some mods are going to cause moral outrage or are even outright illegal in some places.

        • Because many mods don’t allow redistribution, they can’t be moved to another site. That also limits the clients that can automatically handle them.

        • Because mods generally are not under licenses that permit forking, people can’t just go out and fix some of these compatibility problems and release a fork that works.

        • Sometimes people take down mods. Maybe they don’t want people to know that they were producing an erotic mod. Maybe they just get angry or frustrated and want to stop. Maybe they get in a fight with someone else. Maybe they’re doing a political protest (I remember some users doing this when Russia invaded Ukraine). With FOSS software, that’s not much of a problem, because the rest of the world can fork and continue development. That’s often not the case with Skyrim mods.

        And a lot of these problems affect modding of games other than Skyrim. It’s just a particularly big problem because Skyrim is an extremely-heavily-modded game.

        I’d like to see a cross-platform game-agnostic mod manager. Something that’d have enough scale that it could be maintained on an ongoing basis, past a single game’s lifetime. Support non-interactive operation, conflict resolution (automatically disabling various sets of mods, restarting game, asking user if problem is gone), downloading from a variety of sites automatically. Downloading deltas efficiently, rather than whole archives, if a user has a recent version already. Then, if any game-specific support is required, just have a small extension to add that. That won’t solve all the problems — the license problem on Skyrim mods is, I think, a big root cause — but at least it’d be a starting point.

        • grue@lemmy.world
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          24 hours ago

          Like, if people had to spin their own Linux setup out of open-source repos — some on GitHub, some one SourceForge, etc — it’d be a lot harder.

          There’s a name for that: it’s called “Linux From Scratch.”

      • Postmortal_Pop@lemmy.worldOP
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        21 hours ago

        Vortex mod manager doesn’t, but you can still use the api key to attach another mod manager. In theory, the only one I’ve found that allows it won’t actually download anything and doesn’t explain why.

  • TropicalDingdong@lemmy.world
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    1 day ago

    Jesus people they didn’t ask for 20 questions, they asked you to do a thing for them. You want the $20 or not?

    • Postmortal_Pop@lemmy.worldOP
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      23 hours ago

      Honestly I’m starting to wonder if the modding community is just a hoax I’ve fallen for because every mention of it turns into this same thread. Plenty of “it works for me” and absolutely nothing substantial.

  • kylian0087@lemmy.dbzer0.com
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    16 hours ago

    No need for money. Many people will glady help you 😁. Anyway I have not modded skyrim yet. But a easy way to mod on Linux I found is copy the installed game including mods over from windows where you did mod the game. Works for quite a few games. If you can’t get it working directly from Linux that is.