How is device support? Direct drive steering wheels, gamepad, VR, status LED or info displays (ie. Making your keyboard glow red on low health) and bunch of other things like my Sound Blaster G6
Status LEDs/displays likely won’t work unless the manufacturer makes a Linux driver, publishes driver documentation, or it’s a super popular device. Reverse engineering USB is possible but very much a passion project. Most gamer hardware hasn’t had to care about Linux users till the last few years. Input devices at least are usually normal HID devices which are standardised.
Which one? Support varies wildly depending on manufacturer.
gamepad
I have never seen a gamepad that doesn’t work on Linux. You may not be able to update their firmware if they only provide a Windows tool but they work perfectly fine.
VR
Valve Index and HTC Vive work out of the box. SteamVR is pretty rough in Linux and plagued by issues but it works.
For any other headset you will have to depend on community support. Some work, some don’t.
Which ones? They usually use completely proprietary protocols.
Sound Blaster G6
It will work like any other bog-standard sound card has for years. You will lose any features that are custom to the sound card (dialogue mode, virtual surround, equalizer, …) but those are rarely necessary because there is lots of other software that achieves this for every sound card.
I recommend you boot Linux from USB and take a look. No need to install anything, just boot from USB and take a look if your hardware works.
Hit and miss since those tend to not have actual standards and generally do their own thing. If it’s popular, there’s a decent chance someone has reverse engineered it and there’s at least partial support (mostly applies to simpler things like steering wheels), but there will be concessions to make until device manufacturers officially support Linux.
If you’re willing to replace equipment, there’s something that works for most of those categories, if not all.
How is device support? Direct drive steering wheels, gamepad, VR, status LED or info displays (ie. Making your keyboard glow red on low health) and bunch of other things like my Sound Blaster G6
Status LEDs/displays likely won’t work unless the manufacturer makes a Linux driver, publishes driver documentation, or it’s a super popular device. Reverse engineering USB is possible but very much a passion project. Most gamer hardware hasn’t had to care about Linux users till the last few years. Input devices at least are usually normal HID devices which are standardised.
Which one? Support varies wildly depending on manufacturer.
I have never seen a gamepad that doesn’t work on Linux. You may not be able to update their firmware if they only provide a Windows tool but they work perfectly fine.
Valve Index and HTC Vive work out of the box. SteamVR is pretty rough in Linux and plagued by issues but it works.
For any other headset you will have to depend on community support. Some work, some don’t.
There’s lots of info on https://vronlinux.org/
Which ones? They usually use completely proprietary protocols.
It will work like any other bog-standard sound card has for years. You will lose any features that are custom to the sound card (dialogue mode, virtual surround, equalizer, …) but those are rarely necessary because there is lots of other software that achieves this for every sound card.
I recommend you boot Linux from USB and take a look. No need to install anything, just boot from USB and take a look if your hardware works.
Hit and miss since those tend to not have actual standards and generally do their own thing. If it’s popular, there’s a decent chance someone has reverse engineered it and there’s at least partial support (mostly applies to simpler things like steering wheels), but there will be concessions to make until device manufacturers officially support Linux.
If you’re willing to replace equipment, there’s something that works for most of those categories, if not all.