• Tattorack@lemmy.world
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    1 day ago

    Yes. You could already do that in the OG Oblivion. The regions of Tamriel were already mapped out.

    In Skyrim you also have the chance to spot the Imperial capital. It exists as a low poly model in-game.

    • P03 Locke@lemmy.dbzer0.com
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      5 hours ago

      Good job, reporter! You’ve done your work to signal boost an AAA game for corporate profits without managing to actually add any new information!

      Games “Journalism” 2025!

  • callouscomic@lemm.ee
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    2 days ago

    Yes, it appears to be true; according to numerous posts all over Reddit and Twitter, you can see

    Wow. Article based on social media posts. Didn’t even try it themselves. Garbage.

    • CosmoNova@lemmy.world
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      1 day ago

      It’s also inspired by „the wanderer“ painting that has been referenced a million times without most people even realizing that yes, someone did that first.

      • FooBarrington@lemmy.world
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        4 hours ago

        Do you mean “Wanderer above the sea of fog”?

        The greenery makes it hard for me to see that. I really love Elden Rings take on that painting:

      • SkyezOpen@lemmy.world
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        23 hours ago

        If we can generate content with Ai I’m sure we can generate views too. Just an endless ouroboros of Ai generating and viewing it’s own shit to milk ad money.

  • slazer2au@lemmy.world
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    2 days ago

    You can see the mountain range that borders 2 countries? Stop the fucking presses.

  • ramble81@lemm.ee
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    1 day ago

    So I know nothing about the games but each are set in the same world and right next to each other? Do they take place in the same timeframe?

    Reminds me a bit of RDR1 and RDR2

    • VindictiveJudge@lemmy.world
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      1 day ago

      Oblivion and Skyrim are 200 years apart, but geographically border each other. Classic Oblivion didn’t render Skyrim, but that was more for technical reasons than anything else. If you get high enough up in Skyrim on a clear day you can see the entire continent.

  • vxx@lemmy.world
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    1 day ago

    The first good thing I read about the polished version of the game. The bar is really low with Bethesda

      • vxx@lemmy.world
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        1 day ago

        I read it’s badly optimised and even monster PCs cant run it smoothly. It crashes a lot. It’s 55€… for a remaster, not even a remake.

        At least you can see a Mountain of skyrim.

        Even steam reviews from the first day fans are only around 80% positive, which says a lot for the early stage (KCD2 is at 94%, oblivion GOTY is 95%), and most complain about Performance issues and that they cant get more than 60fps

        It’s a hard pass for me and feels like a money grab.

        The article were commenting on feels sponspred

          • vxx@lemmy.world
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            1 day ago

            Sure, blame the engine.

            Why would they even pick it up as their choice of they dont expect better results? Maybe because it’s the least effort, the cheapest solution? I’m just speculating here, but when I expect UE5 to always suck, it wouldn’t be my choice if I had quality in mind.

            • Tattorack@lemmy.world
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              1 day ago

              You’ll expect it to always suck because you’re the consumer. UE has, since UE4, put itself in the position of being the number 1 go-to engine everyone thinks about when doing amazing visuals as easily and cheaply as possible. Even indie devs instantly think about Unreal when thinking about good looking graphics.

              So yes, I blame the engine for making itself a cheap, lazy way of making great looking graphics, because it’s even effecting how GPU’s are being developed.

              • vxx@lemmy.world
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                1 day ago

                No, you were the one that told me that it always sucks, it has nothing to do with my expectations.

                I expect a good company to know and work with good tools, not cheap ones.

                It starts with handyman and shouldnt stop at game development.

                If I hire a company and they come with dirty tools known to be bad, I send them home and hire someone that knows and values their work.

                If youre a one man company I don’t care as much as if you were one of the biggest out there pretending to be the best.

                Blaming the company that created the tool is not the way, it’s the professionals that use it.

                • Tattorack@lemmy.world
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                  1 day ago

                  I expect a good company to know and work with good tools, not cheap ones.

                  Then you’re incredibly naive and haven’t paid attention to the gaming industry these days.