- cross-posted to:
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- cross-posted to:
- [email protected]
Do people use this with Luanti?
luanti is an engine and so is bonsai. i don’t think they can be “used together”.
I would think for bonsai might be useful for custom terrain generation for luanti multiplayer servers.
how?
…like how people use custom terrain generating tools to spruce up multiplayer Minecraft maps?
but those tools are built for minecraft right? this is a different system with (presumably) a different format, and from what i can see, no builtin terrain generation algorithm. it would be easier to just build one in luanti.
Not necessarily or exclusively? I am talking about tools like this…
https://www.avoyd.com/avoyd-voxel-editor-documentation.html
edit sorry feeling a bit oversensitive this morning I guess
no apology necessary, i find it an interesting question. i was aware of things like worldedit but using a pure voxel editor for terrain work is new to me.
i think the relationship is probably reversed here though, it’s more likely that tools like avoyd can be made to export things for use in luanti and/or bonsai.
Bonsai supports massive worlds. The current version supports a maximum world size of ~1 billion blocks, cubed. At one block per meter, that’s the distance from earth to the moon, 2600 times, in every direction. The view distance is the entire world, all the time. Yes, you read that right. In Bonsai, you can see in a straight line from Jupiter to the sun.
Jumping Jesus on a Pogo stick!! That’s impressive.
That’s true, but as we have seen several times a huge world isn’t enough, you also have to put something interesting in it. Anyway I don’t want to seem a Negative Nancy, it’s incredible that this engine can create such a huge world without requiring hundreds of GBs.
Agreed.
IMO people often forget how far gaming has come over the last 30 years. These kinds of stats help put that all into perspective.
Not many games use voxels extensively.
Foundry.
Enshrouded
82 + 12 is 94
all I heard was 6 7
Teardown
I bet this will be good for the games that do.
space engineers does
Last one I remember that used voxels was Delta Force 1, released before 2000
Minecraft? Second only to Tetris in sheer number of sales.
Minecraft isn’t actual voxels, it’s just a game with cubes.







