Man… this looks rough. I’m not sure what to even think. I really want to be excited for Prime 4 but none of the trailers have done it for me. Now we have this weird bike that looks awful.
I’m happy to be wrong and will wait and see how things turn out but the faith is being tested.
I love Metroid games ever since I heard they were named after the Metroidvania genre of games, and also when I played Metroid for NES as a kid
I can wait to play this on PC. I’m due for a dread replay though, perhaps after I complete Silksong.
Wow, it looks… awful.
Cool, they titled it appropriately.
Metroid: Beyond my interest.
That was whelming. I recently replayed the Prime series but couldn’t remember why I had no memory of playing Prime 3. I had fun with 1 and 2, but gave up on 3 after the first few wii-mote gimmicks and getting orders from the marines or something.
There was a prime 3? After reading your post, I recall 1 and 2. 3 escapes me, although I must have completed it…
Oh no…Not a Neo-Zelda open world type of game.
The bikes with the empty land scare me now
yeah I dunno, the bike boost animation looked a bit jank. Couple that with the empty desert and the implications for the game design and I’m officially worried about Prime 4.
Well, it’s not like I plan on getting a Switch 2 anytime soon anyway, so there’s that.
I wonder if that’s what “beyond” means… Like implying the (ugh) open world map design
This doesn’t look good… I hope I am wrong but definitely not buying day one.
Yeah, the bike section looked horribly boring.
And even though there’s some classic 1st-person gameplay, we all know Nintendo is going to push for tons of traversal on the stupid motorcycle, which will kill the vibe for the whole game.
I don’t care if there’s a motorcycle. I didn’t need 10 shots showcasing it from different angles. Whatever. Imagine if a trailer showed the Spider Ball for 10 shots. Boring.
Phew im glad they showed her get off that bike Im not sure I’m confident an open world metroid would work well. But who knows, maybe it’ll be a Breath of the Wild moment for the series.
I miss the curated dungeon design that we lost when Zelda went open world (no the divine beasts don’t count as dungeon’s)
The problem with the divine beasts is the entire trip to them is part of thier dungeon.
Someday I’d like to group a bunch of temples together, add environmental art to them, and release them as proper dungeons.I haven’t looked into modding the game yet though.
But who knows, maybe it’ll be a Breath of the Wild moment for the series.
At least Zelda was already pretty close to open world with most of their entries. Metroidvanias don’t really work as open worlds as a genre
I suspect it won’t work for them, but I think the idea that they can’t work is wrong. With a really passionate and talented team, I think it could be done very well. It’d take real innovation though, unlike BotW. BotW was innovative for LoZ, but almost everything it’d done had been done before. I would say currently the closest formula they could copy is Elden Ring, and it isn’t as much of a Metroidvania as previous more enclosed entries were.
It could. I couldn’t make it, but someone could make a banging open world metroid.
I doubt it’ll be this game.
Metroidvanias are at their core based on having areas closed off without specific abilities, while open worlds are about having the worl not be closed off. I don’t see how you can make a game that attempts both without failing at being good in either domain
BoTW did pretty good. Prime 1 was relatively open world. In BoTW, you could get to a lot of places, but some were still semi-gated by damaging cold, damaging heat, inability to climb slippery walls. In Prime 1, you could get to a lot of places, but some were still semi-gated by damaging heat, damaging radiation, inability to climb spider ball tracks. But in both games, if you knew the tricks, you could get around those gates (though in BoTW this was intentional, in the Prime games it was not).
Given I think BOTW was just fine, I’m a little worried about Metroid 4.
I’m skeptical as well but they already restarted the game once when the original development team wasn’t producing a quality game. I suspect at worst it won’t be the worst game ever but it would be subpar for a Metroid game. Nintendo is usually pretty good at taking chances and making it work. Hell, I never thought Metroid could work in 3D and they proved me wrong. I guess my main issue is that Metroid traditionally is a cramped corridor style game, the opposite of an open world.
After Dread im skeptical Nintendo actually cares anyways. Open world Metroid on two morphballs? I’m sure corporate loved the idea.
I actually quite enjoyed Dread for what it was, imperfect as it may be.
I have 200+ hours in it. I liked it.
It’s strays away from Super a lot. But… I don’t even know if it’s fair to compare games to super.
As soon as I saw the motorcycle, I was immediately out. This is not Metroid.
You just know the last boss or one of its forms is going to be riding either a bigger motorcycle or a car. And you’re going to have to destroy all the wheels in order to get it to stop.
Nintendo absolutely could not control themselves. There are probably multiple motorcycle bossfights. At least one is definitely in the massive empty desert area.
Pretty sure Nintendo is the definitive voice on what Metroid is, so I’ll take their word and not yours. They are trying something new, something every Metroid has done. I’ll wait until I e played the game before I judge it’s merits
Nintendo has been wrong before. Metroid Other M and Federation Force.
Never said they haven’t, I said I’d trust them and judge for myself, not some edgelord mad because of element he dislikes. Without even actually seeing it mind you.
I did see it. It was the entire highlight of the trailer. I did not like it.
I do not have to play the game in order to give my opinion on what I have seen. If you take a crap on my dinner plate, I do not have to eat it to make sure it is crap first. I can see it, and I do not like it. It is an element that was completely unnecessary, and continues to make it very easy for me to avoid purchasing products that fund a vexatious litigant with a video game side business.
Your loss. It’s was like 20 seconds. Awful quick to make up your mind, but that’s the world these days. We’re all experts after a minute of research.
Nintendo hasn’t made a Metroid game in decades. Retro Studios made this.
With Nintendo. But okay.
Nintendo published this game.
It’s Nintendo property and they very much had a say in how it gets developed. Nintendo is not just a publisher.
There’s a motorcycle in BotW and people love that game lol. What a weird take
You mean the DLC-exclusive motorcycle in BotW, that released 9 months after the actual game, that you only unlock after completing all major dungeons, do a long quest chain, and then an additional dungeon plus a boss fight, that drains materials while you use it?
You are comparing that DLC Bonus to an (appearent) major game design mechanic showcased in this Metroid Reveal Trailer?
Be real dude.
Not me, lol.
Just because people like something doesn’t mean its good. Fortnite, League of Legends, the Disney Star Wars Sequel trilogy, etc.
Fuck, switch 2 only?
Fine print at the bottom says it’s footage from Switch 2 version, which there’d be no need to specify if it was an exclusive.
It’s coming to Switch 1 too
Oh good, I was watching on my phone and must have not seen it.
PC version will be out before the Switch versions, don’t worry.
Nintendo can suck a big willy.