Just watched gameplay of unreleased game plants vs zombies 3 . Its so bad, original from 2009 is milion times better.

And same goes for all other games. Why are old games better than new ones, they dont put any efort today to make good quality game.

It looks like they just want to make it quick and cheap. No wonder games are so lov quality…

  • Fyrnyx@kbin.melroy.org
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    1 day ago

    You need to stop doing this thing called generalizing, which is what you’re doing. You’re assuming that there are NO good games released in what, 5 years? 10 years? When there already has been. The problem is you, you looking in the wrong areas and it also sounds like you’re relying on AAA gaming development to deliver something for you which you need to stop expecting them to. They’re on autopilot, in which, they don’t care what you think.

    Also, some people are recommending good games and there you are shooting them down because you’re being prissy. Maybe the other problem is you just being too picky.

  • pineapple@lemmy.ml
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    20 hours ago

    Sure a lot of AAA games are doing pretty poorly. And I think it’s due to corporate greed and trying to push out a game as quickly as possible, there are definitely some good new AAA games and the indie market is better than ever before.

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    They’re not, you’re just looking at ones that are shit. Even Android and iOS have good games, but the app stores on those systems don’t promote good games at all. You need an external tool or site like minireview.io to even find something that isn’t gatcha-laden excrement.

  • Zombiepirate@lemmy.world
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    A lot of the “old games were better” is because we mainly remember the best of the best. There has always been shovelware.

    On the other hand, I do agree that AAA gaming is fairly stale. I believe it’s mainly because the games are huge investments that have to be a “safe” bet, which is one way to make art (of any type) boring.

    But there are indie studios making amazing games these days, because the incentive there is to differentiate their product from the others. Once an idea gets popular enough, AAA studios will pick it up and grind it into the dirt.

    I would disagree with the idea that games are worse now. I think the best stuff is getting made today, it’s just harder to find it in a deluge of shovelware. Look in the indie and AA space for interesting games.

    • PrincessCory@lemmy.wtfOP
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      I look at youtube with revievers and finding nothing. They should include indian games as well as i see they do. So can you tell me for some examples oglf these great games today?

      • Wrufieotnak@feddit.org
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        1 day ago
        • Hollow Knight & Silksong if you want hard platformers/metroidvania
        • Return of the Obra Dinn if you want a great detective game
        • Disco Elysium if you want the maybe greatest game. Genrewise its closest to an CRPG, but without fights, “just” talking
        • Tyranny if you want a great CRPG
        • Subnautica if you want a great survival open world game
        • Minecraft is still also a great game
        • Hades if you want a great Roguelite

        With those games you would already have something like 400 hours covered.

      • Zombiepirate@lemmy.world
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        I actually don’t think I’ve ever played a game by an Indian studio, which is a shame because I’m sure there are some great storytellers and coders from there who make spectacular games. I should look around and see what available.

        Regarding great games, what genres do you like?

        • PrincessCory@lemmy.wtfOP
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          21 hours ago

          Am more survival crafting type than sory telling, i like tower defens also. Played manuganu, red ball, sword of holan. But not huge fun of pixelart… But i am fun of 2d games like oddmar and dont starve…

          • Zombiepirate@lemmy.world
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            20 hours ago

            Abiotic Factor is an interesting crafting game that takes place in a science facility during a mysterious emergency. I’d recommend playing with friends, but I think it’d be fun solo, too.

            I also had fun with Subnautica, though that one is a few years old now. I have not tried the sequel, but I’ll probably pick it up some day. It’s a game where you have crash-landed on an alien ocean world, and you have to explore to make better tools to try and escape.

            I’ve been playing Hardspace Shipbreaker lately, where your character is someone who disassembles spaceships. The fun of the game is moving around in zero-g and safely take stuff apart without setting off the nuclear reactor, or explosively decompressing a ship right next to you. You upgrade your tools as you do more jobs.

            There’s a popular indie game right now called Megabonk; if you like rogue-light games, it’s a fun one. Avoid waves of monsters and upgrade your character by picking the best of three random power-ups as your level goes up.

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    2 days ago

    Ah, I see you have never picked up a “1000 best games for Windows” CD.

    There are a lot of low quality games to complain about. There are also a lot of high quality, new games to experience. 10 years from now, the low quality games will be forgotten, while the high quality games will be looked back on, fondly. Posts will be made comparing the “high effort, high quality games from 10 years ago” to the modern slop, and the cycle will repeat…

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      They still sell them in stores. I used to have seen so many crappy bundled games crammed into discs. A lot of them will just be carbon copies of one another.

      It is like those listings online, of people selling 300 in 1 games for consoles and they’re all NES or SNES that make you think you’ve got a deal. It just makes you feel dirty.

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        23 hours ago

        Fascinating. As much shit as I talk, I did discover a lot of good games via those discs. The Blades of Exile franchise, for example, really stands out as a series of underrated early windows RPGs.

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        22 hours ago

        Deltarune, Tears of the Kingdom, Silksong, Hades I and II, Satisfactory, Mario Odyssey, Project Zomboid, Repo, Slime Rancher 1 and 2 There’s a fuck ton of awesome Minecraft mods that change the game. Pokemon fangames have been really awesome lately.

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        Hades 2, Silksong, and the FFTactics remake, all of which came out in the last like 3 weeks.

        I’d genuinely call the first two 10/10s, and the only thing stopping me saying that about all three is FFTactics’ commitment to staying true to the original, as they kept some features, qualities and even bugs moving forward that are jank in the modern era, but keep the game feeling more authentic.

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        23 hours ago

        Balatro, Loop Hero, all three of the noteworthy Mihoyo games, Sword of Convallaria - I’m going to get flak for including gacha games, but these ones are surprisingly well designed and written games, despite predatory monetization practices - Stardew Valley, Dead Cells, Vampire Survivors…

        I think we’re kidding ourselves if we ignore that Among Us was a genuinely good game, despite being notorious brainrot zoomer bait.

        I’m not sure why we shifted the goal post to mobile games, but the point stands.

        Edit: I had to come back because I remembered how much I enjoyed Monster Hunter Stories on mobile, and the mobile version is actually the most complete version.

  • ℕ𝕖𝕞𝕠@slrpnk.net
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    2 days ago

    Sturgeon’s Law: 90% of anything is crap. You’re comparing the best of yesteryear against the entirety of the current crop.

    • PrincessCory@lemmy.wtfOP
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      No am looking for best games today same as i look at best games from the past… And i find nothing today, while in the past there are good games. My question is why there is no game that is on the same level today as games in past, not even asking to be better…

      • ColeSloth@discuss.tchncs.de
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        13 hours ago

        Balatro? Merge Maestro? Shattered Pixel Dungeon? The port of Star dew Valley? Into the Breach? Pocket City 2? Crashlands 2?

        Maybe try a little harder to look. There’s a lot of great games out there if you try to skip out of games loaded with micro transactions. Merge Maestro is just $2

      • m532@lemmygrad.ml
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        23 hours ago

        Look at the timescales. Past = ~40 years, Today is like 1 year, 2 years? There is just more choice in the past. And have you really tried all new games?

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        What genres are you looking in?

        For building games, factorio, or satisfactory absolutely blow away anything from yesteryear. There are similar games in many genres.

        It’s worth noting that some genres saturated a while back. FPS type games have been optimised to the limits for a while. It’s difficult to make something new and interesting in that environment.

        It’s also worth noting that shovelware production has been industrialised, particularly in mobile gaming. Companies pump out mass numbers of games, that are basically reskins of each other. They are entirely focused on $$$ rather than making good games. They are predatory to the extreme, and water down the market further in the areas they attack.

  • Luke@lemmy.ml
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    2 days ago

    Because of investors needing a quick “win” with a game studio acquisition, and because gamers buy the slop that someone managed to shit out while trying to appease those investors.

    The investors cash out and are emboldened to go burn some other game studio into the ground again. If the studio hasn’t imploded badly enough yet, the investors demand another game with whatever IP “worked” last time, but at a lesser budget with more aggressive deadlines, so the next result that is shit out is worse, but players still buy it.

    The cycle continues endlessly, it’s the same pattern in every industry because it’s all the same tiny group of investors with “diversified portfolios” ruining everything in the name of profit.

  • Damarus@feddit.org
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    2 days ago

    You clearly don’t look at the indie scene enough, if your opinion about the state of gaming is that low. There’s absolutely genius games releasing all the time, and more of them than ever before, as it’s gotten so much easier to make and release games by yourself.

      • Damarus@feddit.org
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        Binding of Isaac, Expedition 33, Dwarf Fortress, Caves of Qud, Abiotic Factor, Tokyo Xtreme Racer, Celeste, Terraria, Peak, Art of Rally, Balatro, Outer Wilds, Satisfactory, The Talos Principle, Redout, Grim Dawn…

        These are just a few amazing games but such a list has little value in my opinion, which is why I didn’t name any in the first place. If you go into some more detail about what games you enjoy and why, people might give you more direct recommendations. Generally just start looking at more games on Steam and you’ll find something interesting.

  • Tenderizer78@lemmy.ml
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    2 days ago

    Obligatory “wrong games”.

    EA is never gonna be interested in quality. Play Decimate Drive, or Lost Orbit: Terminal Velocity, or Duskers (just picking random games I’ve played recently).

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    We used to have 300000-in-1 shovelware too, but I get the sentiment. Many corporate studios have consolidated and enshittified in lockstep with big tech. It plagues mature series much like films that are re-released to death. I’d suggest looking at fresh releases from smaller or independent developers. That said, I don’t have recommendations from personal experience since I end up spending more time modding games from 15 years ago than playing.

    • Postmortal_Pop@lemmy.world
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      I wish I had the time or skill to be one of those indie developers. Id kill for a modern pocket pet game but it doesn’t look like anyone else will. Maybe after I get my BA.

    • UltraGiGaGigantic@lemmy.ml
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      It plagues mature series much like films that are re-released to death.

      Sounds like the length of copyright is far to long.

    • PrincessCory@lemmy.wtfOP
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      You say its well done but i dont see that, why do we have pixelated cards in 2025?

      Why it have plane buttons with no ornaments or any detailes on them? Look at old games, look at buttons in old games, look at detailes.

      Find on youtube original, first dota gameplay and look at how mouse looks like. That is art. And look how mouse is in this 20 years newer game…

      • m532@lemmygrad.ml
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        23 hours ago

        If you’re not interested in gameplay why ask for games? Try an art gallery next time.

      • bradboimler@lemmy.world
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        Sure, the pixelated look is “simplistic” but I don’t feel it detracts from the gameplay. It’s deep, your choices are interesting and significant, and it’s oh so addicting. And most importantly, it’s fun! I recommend it to friends and they think it’s fun.

        Balatro has received universal acclaim from game critics,[2][3] selling more than 5 million copies by January 2025.[4] Along with several other awards and nominations, Balatro was named Game of the Year at the 25th Game Developers Choice Awards and nominated for the top prize at The Game Awards 2024, the 28th Annual D.I.C.E. Awards, and the 21st British Academy Games Awards.

        From Wikipedia

      • Damarus@feddit.org
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        Because that’s the vision of the designer, why do you bother so much? Just play it and try to understand what it’s about.

        • PrincessCory@lemmy.wtfOP
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          Ok you should just play the game and see whats fun in it, but i ask why its alvayse the same in new games, why there is no art like in old games… Art in story art in visuals. For example, in plants vs zombies from 2009 you have 3 buttons in botom right corner. First is “options” second is “help” third is “quit” Standard stuf right? Ok but if you click on “help” button you will get a message that when zombies show up you just stit and do nothing, and you will win the game when they reach your house… And also it says this message is brought to you by zombies… Great help ha? XD

          That is fun, that is game, such things tou dont see now a days…

          Also those buttons are vases with flovers, and if you click on flover it falls off, thats art…

  • thezeesystem@lemmy.blahaj.zone
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    2 days ago

    Capatilism and profit over human beings and facism are Pretty much all of it. Got to keep the profits high as possible and slave labor for more profits.

  • Lunatique Princess@lemmy.ml
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    They cash grab so hard now and days. They do it in movies too. They don’t care about the quality. The leader of the creation teams are the new era graduates who suck. Like they aren’t that talented and AI their way through exams and test. I also think that the customer has been extremely dumb with lower standards so the creators unfortunately don’t put in as much effort